Sandustry is a mining and automation game with pixel-based physics.

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Falling sand

Everything in the game is part of a falling sand style simulation and it's up to you to curb the chaos.

Mining

Use various tools and weapons to mine and dig deeper and deeper for sand and raw materials.

Base-building

Setup your base and build a logistics network for transporting and refining sand.

Automation

Create an automated factory with increasingly intricate processing lines.

Exploration

Explore and discover temples and structures from an ancient civilization.

Bosses and puzzles

Fight bosses and solve puzzles to acquire key items.

Upgrades and tech

Unlock new refining methods and tech such as drones, new buildings and multistep processing. Upgrade your weapons and equipment.

StatusIn development
PlatformsHTML5
Rating
Rated 4.7 out of 5 stars
(26 total ratings)
AuthorLantto
GenreSimulation
TagsAutomation, base-building, mining, Sandbox
LinksSteam

Development log

Comments

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Viewing most recent comments 1 to 40 of 79 · Next page · Last page

i have about 4 of these now >:D

they all broke in 10 minutes ;-;

dispite all the hate this game gets, its still very good with room for improovement ^.^

Thank you, but I haven't seen any hate. :D In fact, people have been very nice.

are the "bosses" in the browser version? i havent found any ;\

if i leave this cave it goes black 

i think that's because of the way the lighting works in this game

really want to play but it wont work

ive tryed to play on a browser on mt tablet and it loads the game get sound but no picture just black screen

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some games are designed not to work on certain devices due to copyrights or coding methods, or not designed to play on a tablet lol

you could also download it or get it as a zip file

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Just a suggestion.

The default jet pack speed is horrendous. Make the max speed the default and replace the upgrade with something like waypoints, which can teleport you to their location.

mneh

Yeah, this has been changed in the playtest. The max speed is now default and the movement mechanic has been remade. Thanks!

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very nice

Do you have any plans to make an Android version? We would love to play

after playing the demo for 25h on steam, i installed it with this plateform. problem , the game is stuck on the loading screen :s

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played the steam demo a creative mode would be great

Just wanted to say Im having a lot of fun on the steam demo and saw that you actually got the demo running in the web so Im questioning what engine or framework (if any) you are using :)!

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Thank you very much! ❤️ My own engine in TypeScript but I'm using a bit of PixiJS for the rendering, and React for the UI.

thank you!

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Hi, cool that this is on Nextfest, had a ton of fun allready.

One question, will there be a bit of a zoom function in the future, my eyes are not the best and this will help alot. Perhaps I've gotto come to Discord so people can vote on this?

Regards, Jake ;-)

Hey! Yes, zoom will be in the full version. :) There are multiple threads about it in Discord if you want to pitch in. Search for "zoom" in the suggestions-feedback forum channel. Thanks!

please make smooth slides instead of rough block stairs, its kinda foiling my kinetic slag plan

Hi! Do you mind elaborating?

so like the normal block and when you make it into a diagonal its slightly rough and gets things stuck so if possible may you make it slightly smoother just to the point where things dont just land on the rough parts

are theres drills

Drills are coming in the full game! Thanks.

i was using debug mode before the last update and when i tried to go back in to debug mode i get a error and the game is stuck loading

You will probably need to redo it. Debug mode is currently not supported so it will most likely break between updates. :)

I found a glitch where you can clip into bedrock with  a grappling hook

Yep, known issue. Thanks!

(2 edits)

For some reason this isn’t loading for me in the Itch.io client on Linux, it just stays on “🚀 Starting.”. It loads fine in my browser(chromium), but is too slow to be playable.

edit: the steam demo, however, works fine.

This is very interesting. Thank you for reporting! What does it say when you open the DevTools in the console?

also i somehow softlocked myself with it and prevented access to the main menu while interestingly enough, i was still earning money

Hey! Was this resolved by reloading? If not, you can post it in #bricked-saves on Discord and I will fix it. Main Menu -> Load -> Export.

The grappling hook is a known issue. Thanks!

it was solved by reloading, sorry for the late reply

okay i got a recording, sorry to continue to spam this with files

youtube.com/watch?v=1IkYq7qvRuw

another one where i got a blindness effect despite being above ground

i somehow noclipped into the boundary using grappling hook. tried to get a video of it but it's difficult to pull off, i have a picture of me stuck in the wall, and if you want i can email you  a video of me getting the grappling hook stuck in the wall. my guess is it happens when the grappling hook is used right when the player hits the wall at high speed so it clips through, but i'm not sure

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i found a way to get infinite water (use the snow gun thing  and melt the snow let it go up and it will rain back as water) and a good game i cant wait for the full game <:

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and pls dond remove the snow bug cuz its like the only way i still have water ye i drained the whole map

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It would be very cool if filters could transport more than one type of material. Ovarall, game is fantastic. :)

(2 edits) (+1)

Yeah, multisetting for filters is coming in one of the next filter tiers. Thank you! 🙏

when i open the game its stuck on loading :(

i use steam too

I'm on Chromebook and when I try to run the demo in browser it reaches the point where it says "starting" and then it stays on the loading screen forever, When I open the console it has three warnings,  "Unrecognized feature: 'Monetization' " "Unrecognized feature: 'xr' " and the last says "Allow attribute will take precedence over 'allowfullscreen' " I don't know if any of that is helpful

enjoy the demo so hard, thank you for this awesome game but i cant keep playing the demo again and again, then i saw this website, registered anywhere in anyways and still cant play the preview here because of color blueprint error case #1 255,254,255 ?!? FOR GOD SAKE PLEASE HELP LOL

THANK YOU AGAIN, AWESOME GAME!!!

Thank you very much! ❤️ This is a known issue with antifingerprinting in certain browsers randomizing the color detection from the map when trying to build the world. With that said, this is also just the demo so you're not missing out on anything.

I like this game a lot i wanted to test the final version of my factory but i had already mined all of the resources on the map is there some way to spawn in sand/redsand or get it?

Thank you!

You can enable debug mode to spawn any resource: https://www.reddit.com/r/SandustryGame/comments/1ipgh1i/how_to_unlock_debug_mode...

Here is my opinions:

1) Game is awesome, tho short atm.

2) Flowers are ANNOYING! Too much petals, seeds are too infestive, spreading like crazy.

3) Red Sand is limited. Sad...

4) Sand is limited. Kinda MEH, because flowers gives more money then you need. Those pesky petals tho...

5)  Water, sand, Red sand automation require!

Overall, so far  a game for couple very invested hours. 5/5

Thank you for the input!

1. Well, it is just a demo. :)

2. Yeah, I'm planning some QoL for flowers that will make them less rowdy.

3. There's a lot more redsand now on new saves.

4. Yeah, it's very unbalanced right now. Didn't really calculate any rations. :P Won't be in an issue in full game.

5. Coming in full game.

Thank you! 🙏

very good game highly recommend to production games loke satisfactory and miners like hydroneer

Thank you very much! ❤️

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Unfortunately can't seem to get it to load on ChromeOS at all using either Chrome browser or Byte browser.  Same issue as reported down thread - I get a tiny glimpse of the game screen if I scroll at it really fast, but otherwise just the black "Loading... Starting" (which seems to indicate it's getting past the sounds and setup stages?).

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samething happening to me if u hold w u hear a jetpack sound

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there is a bug that happens when i press the unstuck button it teleports me inside of the left mountain

Yeah, there's supposed to be a new cave there that doesn't exist on old saves.

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is there any way to fix it from staying on starting im on cromebook and if the dev is fixing it thank you hope you update this game soon i also cant download exstentions

IT'S MY FIRST TIME PLAING SANDUSTR

love the videos but im using a chrome book and it never gets past the ¨loading starting¨"if i scroll really fast i can see a glimpse of the game behind the loading screen but i cant do anything 

i am using a second browser to bypass restrictions  ¨byte browser¨

Interesting! Need to test it on a Chromebook with Byte Browser. Thanks for reporting!

it just keeps loading sounds

I'm forced to put in an artificial limit on how fast it can load the sounds when loading it in the browsers (since it needs to a network request for each sound), so it's a bit slower than it should be.

i couldnt open it up it would give ma an assortment of errors until it crashed chrome but when i opened it back up the game launched just fine 10/10 (but fr its one of my favorite games rn)

Cool! Interesting that it worked the second time. That's good intel so thanks! Glad you like it!

I love this game and cannot wait until the full game is released. Very addictive and interactive game which I love. I am running into one reoccurring problem that being is that it seems that every 30 minutes or so my screen or the part of the screen on which the actual game is being projected goes completely white and this is still occurring. I've checked the system or console or whatever you want to call it, the thing that shows up on the side of your screen when you press Ctrl+Shift+J, and from what I understand is that there is some sort of screen limit or a reoccurring error that shows up reads "WebGL: CONTEXT_LOST_WEBGL: loseContext: context lost" I am not very good with coding and stuff so I'm not too sure what it means.

Hey! Now that's a new bug. Very interesting so thank you for reporting! It's either me doing something strange leading to memory leaks or some kind of hardware issue leading to losing contact with the GPU. Quick question: have you experienced anything like it in other browser games?

Viewing most recent comments 1 to 40 of 79 · Next page · Last page